Editor

Golden Legend Map Creator

Paint terrain, build layered maps and export editable production data.

Published · v1.19

View Complete Collection

Evidence walkthrough

The Builder shows the source asset beside the canvas. Indexed categories and editable layers keep placement decisions inspectable.

published Complete Collection
v1.19
structured engine handoffs
6
published PNG export scale
1×–8×

How it works

  1. Browse indexed artwork
  2. Paint terrain and place objects
  3. Inspect and arrange layers
  4. Save the project or export

Build on a layered canvas

The editor combines terrain painting and an asset browser with per-object transforms, editable layers and project saves. The Build Inspector shows the selected source artwork and its native size.

Smart Terrain and exports

Smart Terrain suggests matching road, water and terrain neighbors with an explanation. Export PNG layers, JSON and CSV with structured handoff presets for six workflows, including Unreal, Unity and Godot.

Complete Collection

The published bundle includes Fantasy and Wasteland libraries. The v1.11 Character Pack is delivered as a separate package within the collection.

Results and scope

The release describes worker-backed search and Auto Map, virtualized catalogue lists and independently resizable panels. The six handoffs provide structured data for downstream workflows.

DTMates Complete Collection listing and its v1.19 release notes. Builder screenshots show saved development evidence.
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