Build on a layered canvas
The editor combines terrain painting and an asset browser with per-object transforms, editable layers and project saves. The Build Inspector shows the selected source artwork and its native size.
Editor
Paint terrain, build layered maps and export editable production data.
Published · v1.19
View Complete CollectionThe Builder shows the source asset beside the canvas. Indexed categories and editable layers keep placement decisions inspectable.
The editor combines terrain painting and an asset browser with per-object transforms, editable layers and project saves. The Build Inspector shows the selected source artwork and its native size.
Smart Terrain suggests matching road, water and terrain neighbors with an explanation. Export PNG layers, JSON and CSV with structured handoff presets for six workflows, including Unreal, Unity and Godot.
The published bundle includes Fantasy and Wasteland libraries. The v1.11 Character Pack is delivered as a separate package within the collection.
The release describes worker-backed search and Auto Map, virtualized catalogue lists and independently resizable panels. The six handoffs provide structured data for downstream workflows.
DTMates Complete Collection listing and its v1.19 release notes. Builder screenshots show saved development evidence.